Meeting wrap-up February 3rd, 2003

Game Critique and Analysis Part 2

About 35 people attended the February meeting which took place on the 10th floor of the Art Institute.

After brief introductions of everyone, David Thomas led part 2 of our discussion on Game Critique and Analysis.

As a result of several people being out of town for GDC, and the offer by the CU Game Development club to host a meeting, our next meeting will be on Tuesday March 4th 8:00PM at the University of Colorado, Boulder.

More about the topic

This semester David will be teaching a course at the University of Colorado at Denver, about critical analysis of video games. His goal with the course is to introduce to people a common way of looking at and critiquing video games.

One of the things David feels is important to being able to seriously critique video games is a common language and definitions for different elements of a video game. At this meeting we covered several of these proposed terms and debated their importance in the critique of games.

For anyone interested in the topic, David has provided an early proposed syllabus for the course. You can also find more information on David's website: buzzcut.com.

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